Hi guys,
I’m having a wee problem with my game. Basically, gravity is applying to the character at the start of the game, but after the first collision takes place, the character just floats along in the air. It’s as if that first collision negates all gravity effects or something and I can figure out why it’s happening or how to change it.
Also, I’m drawing a line and then creating a shape lightly larger than the line and adding a physics body with that shape to it. I know lines are not technically meant to be used as physical bodies, but I tried the same thing with a rectangle to no joy.
Any help would be great!
Thanks,
Alan.
