Hello, Everyone
In my game I have a character that runs and jumps across building rooftops and the enemies follow him. Currently, I’m using separate objects at the end of the buildings to making the enemies jump on contact. But I’m running into problems with this, so I’m wondering if someone would help me with how to detect where the enemy is on the building so that I can making it jump when it gets to the end with out having to use the extra objects. [import]uid: 208120 topic_id: 35325 reply_id: 335325[/import]