Hi all…first of all, sorry for my English
I got stuck in this problem, and I wish someone can help me
so here is my case:
Im developing a game using corona 2013.2093 and everything is fine…
After that, I want to use corona enterprise for several purpose…First, I used old corona enterprise (CoronaEnterprise.2013.1170), the build process is success but of course a runtime error appear since my code is using graphics 2.0 and CoronaEnterprise.2013.1170 still not support graphics 2.0, but at least, the build process is success…
after that, I update the my corona enterprise become the same version as my Corona Simulator, CoronaEnterprise.2013.2093. and the problem appear… I can’t built the project using this newer version, but the ProjectTemplates runs fine.
The way im updating it, is simply follow the instruction by replacing my CoronaEnterprise folder in Applications.
When I uninstall it, and install older version CoronaEnterprise.2013.1170, the build progress is success, and sure the runtime error about graphics 2.0 is appear.
here is the error message when I tried to build using CoronaEnterprise.2013.2093
"\_CVOpenGLESTextureCacheCreate", referenced from: -[AVCaptureController setup] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_CVOpenGLESTextureCacheCreateTextureFromImage", referenced from: -[AVCaptureController captureOutput:didOutputSampleBuffer:fromConnection:] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_CVOpenGLESTextureCacheFlush", referenced from: -[AVCaptureController cleanUpTextures] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_CVOpenGLESTextureGetName", referenced from: -[AVCaptureController bind:] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_CVOpenGLESTextureGetTarget", referenced from: -[AVCaptureController bind:] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_CVPixelBufferGetHeight", referenced from: -[AVCaptureController captureOutput:didOutputSampleBuffer:fromConnection:] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_CVPixelBufferGetWidth", referenced from: -[AVCaptureController captureOutput:didOutputSampleBuffer:fromConnection:] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) "\_OBJC\_CLASS\_$\_GLKView", referenced from: \_OBJC\_CLASS\_$\_EAGLView in libplayer.a(EAGLView.o) "\_OBJC\_CLASS\_$\_GLKViewController", referenced from: \_OBJC\_CLASS\_$\_AppViewController in libplayer.a(AppDelegate.o) "\_OBJC\_METACLASS\_$\_GLKView", referenced from: \_OBJC\_METACLASS\_$\_EAGLView in libplayer.a(EAGLView.o) "\_OBJC\_METACLASS\_$\_GLKViewController", referenced from: \_OBJC\_METACLASS\_$\_AppViewController in libplayer.a(AppDelegate.o) "\_kCVPixelBufferPixelFormatTypeKey", referenced from: -[AVCaptureController setup] in libplayer.a(Rtt\_IPhoneGLVideoTexture.o) ld: symbol(s) not found for architecture i386 clang: error: linker command failed with exit code 1 (use -v to see invocation)
Please help me, I really appreciate any kind of solution,
Thanks