ERROR: A device build error occurred on the server.

when i try to build I am getting diferent msg:

ERROR: Build Failed: A device build error occurred on the server.

BuildID: 56dc696de9bb6
Error: Get plugin failed.
Publisher: com.coronalabs
Plugin: CoronaProvider.native.popup.social

 

 

 

ERROR: Build Failed: A device build error occurred on the server.

BuildID: 56dc2dd814e0e
Error:

** SEE UPDATE BELOW **

Need more details:

  • Are you trying to build one of the examples or your own game/app?
  • What build version of Corona are you using. Ex: latest daily build is currently 2016.2836  what are you using?
  • Are you using the social popup plugin, or is simply in your build.settings and not needed?
  • Can you share the plugins section of your build.settings file with us (posted nicely formatted (spaces/not tabs) andusing code posting tool <>)
  • Are you building on Windows or OS X
  • Did you get any meaningful/useful output in the log windows?  If so what?
  • Are you building for Android or OS X?
  • Are you using an old public release? If so, get a daily build.

I just built this sample: socialSharingOnAndroid

from my own archive of samples and examples:  http://github.com/roaminggamer/CoronaGeek/tree/master/Hangouts/SocialMedia/CoronaResources

  • using Corona 2016.2831,
  • on Windows,
  • for Android

and it built fine.  Try downloading it and building it:  http://github.com/roaminggamer/CoronaGeek/raw/master/Hangouts/SocialMedia.zip

  • I am using Version 2015.2761 (2015.11.4)

  • I am building my own code, the funny thing it is I haven’t changed the code from previous version

  • I am using social popup plugin as previous versions

  • Buiding.settings

    plugins = { --[[[“facebook”] = { publisherId = “com.coronalabs”, supportedPlatforms = { iphone=true, [“iphone-sim”]=true }, }, ]]-- – key is the name passed to Lua’s ‘require()’ [“CoronaProvider.native.popup.social”] = { – required publisherId = “com.coronalabs”, }, },

  • Building for iOs

Currently now I am receiving this error:
 

ERROR: An error occurred during build. The server returned the following message:

A device build error occurred on the server.

BuildID: 56dc7eab72628
Error:

2015.2761 is way old.  

A lot has changed in the iOS world since then.

I’d get the latest daily build.

I repeat…last week was ok, today no

We were having some build errors eariler. Is this still happening?

Well I am not sure If it was something about server, But I discovered that in the name of my app I had a return line. I was not seeing the second name because it was outside the field. But It had a return li character. Now It is building ok

** SEE UPDATE BELOW **

Need more details:

  • Are you trying to build one of the examples or your own game/app?
  • What build version of Corona are you using. Ex: latest daily build is currently 2016.2836  what are you using?
  • Are you using the social popup plugin, or is simply in your build.settings and not needed?
  • Can you share the plugins section of your build.settings file with us (posted nicely formatted (spaces/not tabs) andusing code posting tool <>)
  • Are you building on Windows or OS X
  • Did you get any meaningful/useful output in the log windows?  If so what?
  • Are you building for Android or OS X?
  • Are you using an old public release? If so, get a daily build.

I just built this sample: socialSharingOnAndroid

from my own archive of samples and examples:  http://github.com/roaminggamer/CoronaGeek/tree/master/Hangouts/SocialMedia/CoronaResources

  • using Corona 2016.2831,
  • on Windows,
  • for Android

and it built fine.  Try downloading it and building it:  http://github.com/roaminggamer/CoronaGeek/raw/master/Hangouts/SocialMedia.zip

  • I am using Version 2015.2761 (2015.11.4)

  • I am building my own code, the funny thing it is I haven’t changed the code from previous version

  • I am using social popup plugin as previous versions

  • Buiding.settings

    plugins = { --[[[“facebook”] = { publisherId = “com.coronalabs”, supportedPlatforms = { iphone=true, [“iphone-sim”]=true }, }, ]]-- – key is the name passed to Lua’s ‘require()’ [“CoronaProvider.native.popup.social”] = { – required publisherId = “com.coronalabs”, }, },

  • Building for iOs

Currently now I am receiving this error:
 

ERROR: An error occurred during build. The server returned the following message:

A device build error occurred on the server.

BuildID: 56dc7eab72628
Error:

2015.2761 is way old.  

A lot has changed in the iOS world since then.

I’d get the latest daily build.

I repeat…last week was ok, today no

We were having some build errors eariler. Is this still happening?

Well I am not sure If it was something about server, But I discovered that in the name of my app I had a return line. I was not seeing the second name because it was outside the field. But It had a return li character. Now It is building ok

Hi, I am trying to build the sample corona projects for android and I am having build error; template not found

Can you post the full text of the error message from the console log please?

Also please post your build.settings?

Have you successfully built before?

What version of Corona SDK are you using?

Can you build the Hello World sample app?

Thanks

Rob

Try reverting back to 2917 if you have updated to something newer.

Hi, I am trying to build the sample corona projects for android and I am having build error; template not found

Can you post the full text of the error message from the console log please?

Also please post your build.settings?

Have you successfully built before?

What version of Corona SDK are you using?

Can you build the Hello World sample app?

Thanks

Rob

Try reverting back to 2917 if you have updated to something newer.