Hi,
After I include CoronaProvider.gameNetwork.apple Plugin, IOS app never builds, If I remove that plugin then it works, Please can someone help on this. I use daily build - Corona-3556 with ios 13.2 sdk
Below is the exception which it gets printed.
ERROR: Builder failed: ld: warning: URGENT: building for iOS, but linking in object file (//.build/libtemplate/libtemplate.a(CoronaProvider.gameNetwork.o)) built for (unknown). Note: This will be an error in the future.
Jan 28 06:21:34.196 ld: warning: URGENT: building for iOS, but linking in object file (//.build/libtemplate/libtemplate.a(gameNetwork.o)) built for (unknown). Note: This will be an error in the future.
ld: warning: URGENT: building for iOS, but linking in object file (//.build/libtemplate/libtemplate.a(CoronaGameNetworkLibrary.o)) built for (unknown). Note: This will be an error in the future.
ld: warning: URGENT: building for iOS, but linking in object file (//.build/libtemplate/libtemplate.a(CoronaProvider.licensing.o)) built for (unknown). Note: This will be an error in the future.
ld: warning: URGENT: building for iOS, but linking in object file (//.build/libtemplate/libtemplate.a(licensing.o)) built for (unknown). Note: This will be an error in the future.
ld: warning: URGENT: building for iOS, but linking in object file (//.build/libtemplate/libtemplate.a(CoronaLicensingLibrary.o)) built for (unknown). Note: This will be an error in the future.
Undefined symbols for architecture armv7:
“___isPlatformVersionAtLeast”, referenced from:
Rtt::IPhonePlatform::SetNativeProperty(lua_State*, char const*, int) const in libtemplate.a(Rtt_IPhonePlatform.o)
-[Rtt_UITextView resetTextView] in libtemplate.a(Rtt_IPhoneTextBoxObject.o)
-[Rtt_UITextView updatePlaceholder] in libtemplate.a(Rtt_IPhoneTextBoxObject.o)
Rtt::IPhonePlatformBase::PushSystemInfo(lua_State*, char const*) const in libtemplate.a(Rtt_IPhonePlatformBase.o)
Rtt::IPhonePlatformBase::GetSafeAreaInsetsPixels(float&, float&, float&, float&) const in libtemplate.a(Rtt_IPhonePlatformBase.o)
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Jan 28 06:21:34.196 BUILD ERROR: There was a problem linking the app.
Check the console for more information.
Jan 28 06:21:34.196
Jan 28 06:21:34.200 iOS build failed (12) after 23 seconds
Jan 28 06:21:34.549 ERROR: Build Failed: There was a problem linking the app.
Check the console for more information.
Jan 28 06:21:34.549
And below is my build settings,
–
– For more information on build.settings, see the Project Build Settings guide at:
– https://docs.coronalabs.com/guide/distribution/buildSettings
–
settings =
{
orientation =
{
– Supported values for orientation:
– portrait, portraitUpsideDown, landscapeLeft, landscapeRight
default = “portrait”,
supported = { “portrait”, },
},
window =
{
titleText =
{
default = “Little Bird Jump”,
},
},
–
– iOS section
–
iphone =
{
xcassets = “Images.xcassets”,
plist =
{
UIStatusBarHidden = false,
UILaunchStoryboardName = “LaunchScreen”,
},
},
plugins =
{
[“CoronaProvider.gameNetwork.apple”] =
{
publisherId = “com.coronalabs”
},
},
–
– Project section
–
}