Error calling in lime-tileSet.lua

i keep on hitting error

File: …Game(default)/Game/lime/lime-tileSet.lua

Line: 189

Attempt to index field ‘spriteSheet’ (a nil value)

All i did is just changed the tileset

Working - tileset-platformer.png

Error - socialtiles2.png

May i know what’s going wrong with the imported tileset? :frowning:

Hi, 

  In the new version of corona SDK, the sprite library is removed. see http://docs.coronalabs.com/api/library/sprite/index.html. You should include this https://github.com/coronalabs/framework-sprite-legacy. I think LIME won’t work with new SDK until it is updated.

Hi, 

  In the new version of corona SDK, the sprite library is removed. see http://docs.coronalabs.com/api/library/sprite/index.html. You should include this https://github.com/coronalabs/framework-sprite-legacy. I think LIME won’t work with new SDK until it is updated.