Hi Folks,
I am getting a blank screen and a file corrupted error when I use the following code. Any ideas why?
[lua]house_glow = sprite.newSpriteSheetFromData( “images/Sprite_Source/house_glow.png”, require(“images/Sprite_Source/house_glow”).getSpriteSheetData() )
local spriteSet = sprite.newSpriteSet(house_glow,1,10)
sprite.add(spriteSet,“house_glow”,1,10,1000,0)
local spriteInstance = sprite.newSprite(spriteSet)
spriteInstance:setReferencePoint(display.CenterReferencePoint)
spriteInstance.x = 735
spriteInstance.y = 520
spriteInstance:prepare(“house_glow”)
spriteInstance:play()[/lua] [import]uid: 120979 topic_id: 21182 reply_id: 321182[/import]