Hello,
I’ve got a problem running my game on ios 8.4 [it works on devices with 9.x system], compiled using Corona Enterprise.
Tested on multiple devices.
On 8.4 I get:
Could not verify application 2016-03-21 08:33:32.838 App[2845:3742057] CoronaSDK: Failed to initialize Corona runtime
It’s a bit weird
Do you have any idea why would that happen?
There’s one thing I didn’t mention earlier, but should definitely be mentioned.
I have to prepare a version which can be compiled without Corona, so I build the app as normal, copy the resource.car file and then use it in next builds.
It works fine on every ios version apart from 8.4.
Do you know why could this happen?
Literally: I generate an archive, export it using AdHoc and install on several devices.
Any help wil be appreciated.
Thanks
Krystian
EDIT:
The possible reason for the crashing is due to the architecture. It seems arm64 works ok, arm7 does not.
I checked the resource.car signing process and it does sign twice, so for both architectures as I understand.
I’m still lost