Wow! I am excited about the news of the new Level Director X! I noticed that you removed the object count limits. That’s great! Honestly, I hadn’t played much with the previous version but I wanted to give this new version a try (on Windows). Sadly, I ran into an error on the first game I tried to run.
I exported the Scroller example and attempted to run it but hit the following error immediately. Hopefully this is just a problem on my end. Perhaps I am not understanding something properly.
09:01:26.670 Copyright © 2009-2016 C o r o n a L a b s I n c .
09:01:26.670 Version: 3.0.0
09:01:26.670 Build: 2016.2838
09:01:26.670 Platform: iPhone / x64 / 6.1 / Intel® HD Graphics 4600 / 4.3.0 - Build 10.18.14.4280 / 2016.2838 / en_US | US | en_US | en
09:01:26.670 Loading project from: C:\Users\usernamex\Documents\Level Director X\examples\Scroller
09:01:26.670 Project sandbox folder: C:\Users\usernamex\AppData\Local\Corona Labs\Corona Simulator\Sandbox\scroller-87323EF2F89B16AF653C999520F7FDFC\Documents
09:01:26.680 ERROR: Runtime error
09:01:26.680 C:\Users\usernamex\Documents\Level Director X\examples\Scroller\lib\LD_LoaderX.lua:65: attempt to index a boolean value
09:01:26.680 stack traceback:
09:01:26.680 C:\Users\usernamex\Documents\Level Director X\examples\Scroller\lib\LD_LoaderX.lua:65: in function ‘loadLevel’
09:01:26.680 C:\Users\usernamex\Documents\Level Director X\examples\Scroller\main.lua:176: in main chunk