Hi Guys, I am new to lua and solar2d and trying a spike withe openssl plugin. Following the guidelines I have added the pluging to the build.settings file.
The native app templates are a copy of the simulator templates.
Below is the screenshot of how the project structure and the settings file look.
-- File: Corona/main.lua
local openssl = require "plugin.openssl"
When I run in native I get this error on both the platforms.
ERROR: Runtime error
module 'plugin.openssl' not found:resource (plugin.openssl.lu) does not exist in archive
no field package.preload['plugin.openssl']
I am expecting the plugins to be installed automatically, not sure if I need to setup something else as well.
Thank you.