Hello everybody! I hope you be fine
Going to the point, I’m getting a very strange error since I updated to the last public release 2016.2906.
I have a game with multiplayer, developed following this tutorial:
https://coronalabs.com/blog/2014/09/23/tutorial-local-multiplayer-with-udptcp/
The game was released by first time some months ago, and I’m making updates as often as possible. Today I updated the Corona SDK in order to get the last Corona features before building the game to upload, and when it was done, the connection between my pc and my Android stopped working.
I didn’t test it very much, but strangely using an old build I can connect with the pc (Using the new simulator) normally, as well as I can connect using the new build and an old version of Corona SDK in the pc :huh: .
Strangely, using the new build and the new corona simulator it doesn’t work. I can also build the game (with the last source code) with the old Corona SDK and all work perfectly.
Can it be a bug? It’s very strange, I know, but I think I’m not missing anything.
I also noticed that the apk made by the newer Corona SDK is around 300kb lighter.
Thanks for your attention! Best regards!