How is it possible on simulator to work alright all the time, but when I test my project on device to react differently.
I have an actor which is throwing a rock when is pressed (with a certain velocity). In simulator works alright, but on device after I throw the rock one time, the second time the velocity for the rock disappears and it’s falling on the ground…
How is this possible? [import]uid: 89239 topic_id: 17719 reply_id: 317719[/import]

