We purchased the Kiip plugin today, and I’m in the process of making a quick test app.
build.settings is as follows:
settings = { android = { usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE" }, }, plugins = { ["plugin.kiip"] = { publisherId = "com.gremlininteractive" }, }, }
(plus the usual iphone, orientation stuff etc).
In my code, as soon as I call this:
local Kiip = require( "plugin.kiip" )
I get the following error:
Runtime error module 'plugin\_kiip' not found:resource (plugin\_kiip.lu) does not exist in archive no field package.preload['plugin\_kiip'] no file '/Users/me/Library/Application Support/Corona/Simulator/Plugins/plugin\_kiip.lua' no file '/Users/me/mygame/plugin\_kiip.lua' no file '/Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/plugin\_kiip.lua' no file '/Users/me/Library/Application Support/Corona/Simulator/Plugins/plugin\_kiip.dylib' no file './plugin\_kiip.dylib' no file '/Applications/CoronaSDK/Corona Simulator.app/Contents/Resources/plugin\_kiip.dylib' stack traceback: [C]: in function 'require' ?: in function 'require' /Users/me/mygame/main.lua:5: in main chunk ?: in function \<?:218\>
Have I missed something obvious?
I’ve put our keys into the init function, but since it doesn’t even get that far I don’t think that’s the cause. It seems as though the simulator doesn’t even manage to download the plugin.
Any ideas?