Hey,
I created a check button and I’d like to customize it with an image sheet, but I got an error… her’s the code I’m using:
-- options for the imagesheet: Sheet\_opt = { width = 200, height = 200, numFrames = 2, sheetContentWidth = 200, sheetContentHeight = 200 } -- create the actual image sheet, which is just two frames and created with texture packer: Balls\_sheet =graphics.newImageSheet( "on\_off.png", Sheet\_opt ) -- create the switch implementing the image sheet customization: FXswitch = widget.newSwitch({style="checkbox", x=150, y=100,sheet = Balls\_sheet, frameOff=2, frameOn=1, initialSwitchState=sfxIsPlaying,onPress = function () sfxIsPlaying = not sfxIsPlaying end })
seems about right but I get this error:
Incorrect number of frames (w,h) = (200,200) with border (0) in texture (w,h) = (200,200). Failed after frame 2 out of 2.
stack traceback:
[C]: in function ‘newImageSheet’
Any idea what this is about???
Thank you.