Hi,
I am looking through the objects in my game checking the getLinearVelocity() and sometimes I get an error: attempt to call method getLinearMethod (a nill value)
Is there any way to check if it is nil before calling? I tried the code below to check and still gave an error.
if shoe:getLinearVelocity() ~= nil then local sx, sy = shoe:getLinearVelocity()
Thanks!