When I build an app from the latest Corona Simulator, the resulting .app file has a minimum size of about 7.5Mb.
When I inspect the .app contents, I see that there are many files included which seem to be part of OpenFeint even though there is no need for OpenFeint in the app.
I would like to see an enhancement to allow me to exclude those libraries which I do not need from the build. This might be implemented either as an enhancement to the Build dialog, or (probably a better idea) as additional options in the build.settings file.
something like these perhaps:
[lua]-- use the basic graphics libraries and specifically include box2D and Facebook
settings =
{
libraries =
{
baseLibrarySet = ‘basic’,
physics = true,
facebook = true,
}
}[/lua]
[lua]-- use the full game libs set but specifically exclude OpenFeint
settings =
{
libraries =
{
baseLibrarySet = ‘game’,
openfeint = false,
}
}[/lua] [import]uid: 32962 topic_id: 5956 reply_id: 305956[/import]