"excludeFiles" does not work on Win32 desktop apps

I’m just trying to create a win32 build but my files inserted in excludeFiles key into build.settings are not been excluded from the project.

Are you maybe talking about those files that get created during the build?
Because I can exclude anything which is inside the project before the build operation starts.

Syntax:

win32 =        { "*.xcassets*", "*.storyboardc*", "*AndroidResources*", "*.strings",},