Hi Bektur,
here is the build.settings. If you still need the whole project, I can sent it to you also, though I have to make it simple first 
settings = { splashScreen = { enable = false, --image = "ipadproportrait.png" }, orientation = { default = "landscapeLeft", supported = { "landscapeLeft", "landscapeRight" }, }, excludeFiles = { -- Include only the necessary icon files on each platform iphone = { "Icon-\*dpi.png", }, android = { "pictures/icons/I\*.png", }, all = { "pictures/background/versio\*", }, }, -- -- iOS Section -- iphone = { xcassets = "Images.xcassets", plist = { ITSAppUsesNonExemptEncryption = false, UIStatusBarHidden = false, UIPrerenderedIcon = true, -- set to false for "shine" overlay UILaunchStoryboardName = "LaunchScreen", --UIApplicationExitsOnSuspend = true, -- uncomment to quit app on suspend --[[-- iOS app URL schemes: CFBundleURLTypes = { { CFBundleURLSchemes = { "fbXXXXXXXXX", -- replace XXXXXXXXX with your Facebook appId } } } --]] } }, -- -- Android Section -- android = { isGame = true, usesExpansionFile = true, usesPermissions = { "android.permission.INTERNET", "android.permission.ACCESS\_NETWORK\_STATE", "android.permission.WRITE\_EXTERNAL\_STORAGE", "com.android.vending.BILLING", "com.android.vending.CHECK\_LICENSE", }, googlePlayGamesAppId = "xxxxxxxxxxx", }, plugins = { ["plugin.bit"] = { publisherId = "com.coronalabs" }, ["plugin.unityads"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.applovin"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.gpgs"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, ["CoronaProvider.gameNetwork.apple"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true } }, ["plugin.flurry.analytics"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true } }, ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true } }, } }