Expansion Files First Load

We are still having problems with expansion files.

[lua]

display.newImageRect(“someimage.png”, width,height)

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This will result in nil the first time the app is loaded when using an expansion file.

If we restart the app it works fine.

We don’t see this happen when NOT using expansion files.

We don’t see this happen when manually installing the apk and letting the app download the expansion itself.

It happens when the app & expansion are downloaded from the play store in one go and run the first time,

It happens if we clear the app data and cache via the android settings menus.

Are we the only ones with this kind of problem?

Is there anyway to get corona to “reload” the expansion programmaticaly without restarting the app?

Or even restart the app programatically?

This problem went away today. We are not sure what’s changed. As far as we are aware we built using the same code and same daily build that we used yesterday. The app starts up fine now.  We’ll continue to try work out what we did wrong but there could be some gremlins hiding in code to do with using expansion files.

This problem went away today. We are not sure what’s changed. As far as we are aware we built using the same code and same daily build that we used yesterday. The app starts up fine now.  We’ll continue to try work out what we did wrong but there could be some gremlins hiding in code to do with using expansion files.

Hm… we are experiencing the same issue.

Some users can’t even load our app for the first time. 

But if he/she downloads our app again from google play , the problem never shows up.

We are using Daily Build #1135 at the moment.

Any idea about this ?

Hm… we are experiencing the same issue.

Some users can’t even load our app for the first time. 

But if he/she downloads our app again from google play , the problem never shows up.

We are using Daily Build #1135 at the moment.

Any idea about this ?