Experienced Corona Developer Needed To Write A Couple Of Blog Posts [Paid]

Hi,

I am looking for an experienced Corona developer to write a series of blog posts for me. I am happy to pay $10 per post and I will provide the titles.

Posts must be written in English, make sense and be useful, interesting, informative, or funny.

Word Count:
Minimum word count is 400 words but bigger (and more useful) is better

My website is a gaming blog but I want to add more helpful indie dev articles.

http://www.debugdesign.com
 

Thanks for you time and please get in touch with me at ian [at] debugdesign [dot] com

Ian

Hmmm, could you possibly give an example of the titles?

If any of the titles are ‘The makers of 4 pics 1 word told me they liked my idea, copied it and are now making tens of thousands from it’, I’m your man.

Ouch, Nick!

Tell me about it. Not a happy bunny today.

It would be post like:

"20 things I learnerd from developing my first game with Corona"

A post about all the lessons learned, tips gained and advice to other devs

"Before starting a new Corona Project - Do this first"

After you develop a few games you find that if you do a lot of pre-planning the whole process is smoother… what would you tell people to do

Does that help?

But I would take a post on ‘The Dangers of Sharing Ideas: A True Story’ :slight_smile:

I didn’t share it - I released the app, they saw it, copied it, and used the traction from 4 pics 1 word to get 100,000 downloads in an hour.

Sorry to hijack your thread btw - just feeling a bit sore!

I’d be up for doing a couple of blogs.

Hmmm, could you possibly give an example of the titles?

If any of the titles are ‘The makers of 4 pics 1 word told me they liked my idea, copied it and are now making tens of thousands from it’, I’m your man.

Ouch, Nick!

Tell me about it. Not a happy bunny today.

It would be post like:

"20 things I learnerd from developing my first game with Corona"

A post about all the lessons learned, tips gained and advice to other devs

"Before starting a new Corona Project - Do this first"

After you develop a few games you find that if you do a lot of pre-planning the whole process is smoother… what would you tell people to do

Does that help?

But I would take a post on ‘The Dangers of Sharing Ideas: A True Story’ :slight_smile:

I didn’t share it - I released the app, they saw it, copied it, and used the traction from 4 pics 1 word to get 100,000 downloads in an hour.

Sorry to hijack your thread btw - just feeling a bit sore!

I’d be up for doing a couple of blogs.