I just integrated lunar ads, and it seems like on occasion when an ad loads my game freezes. Testing in the simulator everything seems to be working as expected, but on device I’m never getting any ads. I see the webpopup with an activity indicator but nothing is displayed.
I have inneractive added to my channel and I’m testing on an iPod touch 4th gen. Building with 811 ad hoc.
Also I’m getting a lot of these warnings in the Xcode console. Not sure if this is related, but it seems like it.
May 16 10:27:36 unknown build[20206] : Warning: Libinfo call to mDNSResponder on main thread
Anyone else experiencing issues? [import]uid: 27183 topic_id: 26401 reply_id: 326401[/import]