Hi guys,
I have found a great tool for Cocos 2D that uses this technic for exporting animations from flash as xml, converts them using 3-d party Air app into plist file that is used by custom(wrapper) animation class.
This way we get cocos2d sequence actions as output. The process is described here: http://www.youtube.com/watch?v=8ZyqGrdkTtM
My idea is to port such functionality to Corona
I wrote the sequence.lua class ( http://developer.anscamobile.com/code/sequencelua-transition-execution-order ) as a first step to port it
What do think about it?
[import]uid: 55503 topic_id: 16500 reply_id: 316500[/import]