Facebook issues using new single log in method

Hey guys,
so i read over jon beebes post about the single login to facebook, thus far i feel like i have done everything correctly, and when i test out the app, i go to use the facebook feature, and it does bring up facebook and asks me if i want to allow my app to control my facebook, i choose accept and then nothing happens. my app is supposed to be posing some information along with a score to facebook, the login seems successful but no post is actually created on my facebook page. anyone else been successful with this? here is the code im calling when i want to post to facebook. btw i starred out the app id

[lua]–FACEBOOK
local callFaceBook = function( event )
if event.phase == “release” then
local facebookListener = function( event )
if ( “session” == event.objType ) then
– upon successful login, update their status
if ( “login” == event.phase ) then

local gameScore = endBestTime.text

local theMessage = “got a time of " … gameScore … " on track “…levelNumber…” in TIRE HD for iOS!”

facebook.request( “me/feed”, “POST”, {
message=theMessage,
name=“Race against the clock in TIRE HD for free!”,
caption="Think you can beat my score of " … gameScore … “?”,
link=“https://market.android.com/details?id=TIRE.game.vastblack”,
picture=“http://www.vastblack.com/tire/wp-content/themes/tire/images/tire_icon_512.png” } )
postDone()
end
end
end

facebook.login( “***************”, facebookListener, { “publish_stream” } )
end
end
facebookBtn = ui.newButton{
defaultSrc = “postit.png”,
defaultX = 102,
defaultY = 34,
onEvent = callFaceBook,
} [/lua] [import]uid: 19620 topic_id: 20304 reply_id: 320304[/import]

In the facebook tests I have done I got posting to work. The only big difference I see is that I used “description=” instead of “message=” in your facebook.request. So maybe try changing that and see if it works? [import]uid: 94868 topic_id: 20304 reply_id: 79340[/import]

hmm i changed what you suggested and its acting the same, in your setup did you follow jon beebes instructions for the build file? in the appid spot, do you put “fb000000000000” or just the numbers without the fb? and i have the same question for the appid spot in my code when i call to open facebook. [import]uid: 19620 topic_id: 20304 reply_id: 79343[/import]

Wait. looking at your code, maybe this is the problem. You have:

if ( "session" == event.objType ) then  

I think it is supposed to be:

if ( "session" == event.type ) then  

But, in regards to your questions, yes, in my build.settings I have (the ##'s would be the facebook appID):

CFBundleURLTypes =  
 {  
 {  
 CFBundleURLSchemes =  
 {  
 "fb#########"  
 }  
 }  
 }  

And I use the appID without the “fb” in the code. [import]uid: 94868 topic_id: 20304 reply_id: 79349[/import]

Great ill give that a go when i get out of class! [import]uid: 19620 topic_id: 20304 reply_id: 79470[/import]

That is exactly what the issue was, thank you so much screaming Leaf! [import]uid: 19620 topic_id: 20304 reply_id: 79563[/import]