Hi,
I am getting an error, saying that the facebook (I tried both v4 & v4a) plugin is not found. My other plugins (e.g. openssl) works when ‘require’ is called.
I have downloaded the plugins (based on https://coronalabs.com/blog/2017/07/06/using-plugins-in-corona-native-projects-ios/), and also confirm the plugin exists in my drive ( /Users/xxx/Library/Application Support/Corona/Native Plugins/iphone/plugin.facebook.v4a_com.coronalabs.tgz ). I also updated the Info.plist and linked the static library files.
When i try running it on iPhone7+ simulator, this error appears :
2017-10-12 00:38:14.450 App[89842:1465627] Platform: iPhone / x86\_64 / 10.3 / Apple Software Renderer / OpenGL ES 2.0 APPLE-14.0.15 / 2017.3135 / en | US | en\_US | en 2017-10-12 00:38:14.459 App[89842:1465627] ERROR: Runtime error module 'plugin.facebook.v4a' not found:resource (plugin.facebook.v4a.lu) does not exist in archive no field package.preload['plugin.facebook.v4a']
build.settings :
... plugins = { ["plugin.openssl"] = { publisherId = "com.coronalabs", }, ["plugin.notifications"] = { publisherId = "com.coronalabs" }, ["CoronaProvider.native.popup.social"] = { publisherId = "com.coronalabs" }, -- ["plugin.facebook.v4"] = { publisherId = "com.coronalabs", supportedPlatforms = { iphone=true, android=true, ["android-kindle"]=true } }, ["plugin.facebook.v4a"] = { publisherId = "com.coronalabs" }, ['plugin.qrscanner'] = {publisherId = 'com.spiralcodestudio'}, ['plugin.vibrator'] = {publisherId = 'com.spiralcodestudio'}, }, ...
Need help. What I am missing ?
Thanks