Facebook share dialog closes

Hi,

Good day to you all. I’m trying to use Facebook.showDialog() in my game. Problem is, when I do this, the dialog closes shows and closes immediately. Sometimes it works after a fresh app install but after the first time the dialog does not show anymore. What could be causing this?

thanks,

-Tristan

Hello @caladan21ph,

There are several extremely specific things which you need to set up and configure with Facebook to get it working properly (this is the nature of using it). Have you followed through our various guides and tutorials on this topic? Here are a few to get you started:

http://docs.coronalabs.com/guide/social/setupFacebook/index.html

http://docs.coronalabs.com/guide/social/implementFacebook/index.html

http://coronalabs.com/blog/2013/07/30/understanding-facebook-authentication/

http://coronalabs.com/blog/2014/01/14/tutorial-getting-facebook-friends-the-easy-way/

Thanks,

Brent

Hello @caladan21ph,

There are several extremely specific things which you need to set up and configure with Facebook to get it working properly (this is the nature of using it). Have you followed through our various guides and tutorials on this topic? Here are a few to get you started:

http://docs.coronalabs.com/guide/social/setupFacebook/index.html

http://docs.coronalabs.com/guide/social/implementFacebook/index.html

http://coronalabs.com/blog/2013/07/30/understanding-facebook-authentication/

http://coronalabs.com/blog/2014/01/14/tutorial-getting-facebook-friends-the-easy-way/

Thanks,

Brent

Did you ever figure this out?

I’m experiencing issues with the share dialog (under some circunstances asks forpassword and crashes, some other times works, sometimes stops working forever, even after I exit the app) but the configuration seems to be alright.

Did you ever figure this out?

I’m experiencing issues with the share dialog (under some circunstances asks forpassword and crashes, some other times works, sometimes stops working forever, even after I exit the app) but the configuration seems to be alright.