Failed to clear buffer from source

I get this error about sounds on terminal, and on my build in real device i can’t see animation play or hear sound of that particular animation.

 

17dTesting Error with clearing buffer from source: Invalid OperationWarning: audio error: Failed to clear buffer from source: Invalid Operation

Warning: audio error: Could not bind data to source: Invalid Operation

 

Any idea how to solve this buffer issue please?

Thanks in advance

 

Sounds like (no pun intended) a corrupted audio file.

Try this:

  1. Load it into Audacity.

  2. Export it as a WAV, OGG, or MP3 (depending on what you’re currently using).  (I’m not sure if you can export AAC too.)

  3. Try using the new sound file.

@reomainggamer thank you for your anwser,

Yes this is the path i have used though audacity to convert music file into .mp3

It’s working for one object, but not for the others where i get the buffer issue.

Sounds like (no pun intended) a corrupted audio file.

Try this:

  1. Load it into Audacity.

  2. Export it as a WAV, OGG, or MP3 (depending on what you’re currently using).  (I’m not sure if you can export AAC too.)

  3. Try using the new sound file.

@reomainggamer thank you for your anwser,

Yes this is the path i have used though audacity to convert music file into .mp3

It’s working for one object, but not for the others where i get the buffer issue.

I’ve had Error with clearing buffer from source, audio issues with Corona and Yosemite for months now. based on searches it’s been an issue with Corona SDK for a while, but no one ever seems to have solution except not playing the same sound multiple times over again.  I’ve looked at my audio for a while  now and can’t really seem to find a solution. I think it’s really me over using the audio channels, but I always check for free channels and errors so the system should keep itself in check.   I guess it’s something with Yosemite and Corona, cause the issue never pops up on the device as it does on my mac.

I’ve had Error with clearing buffer from source, audio issues with Corona and Yosemite for months now. based on searches it’s been an issue with Corona SDK for a while, but no one ever seems to have solution except not playing the same sound multiple times over again.  I’ve looked at my audio for a while  now and can’t really seem to find a solution. I think it’s really me over using the audio channels, but I always check for free channels and errors so the system should keep itself in check.   I guess it’s something with Yosemite and Corona, cause the issue never pops up on the device as it does on my mac.