Failed to compile plugin Lua scripts ( in an excluded platform )

I’m trying to create a build for Windows and in my build.settings the reviewPopup plugin is only configured for iphone, but I get this message in the simulator:
Failed to compile plugin Lua scripts

and this message on my simulator console:

ERROR: Could not complete build because there were compile errors in Lua file: C:\Users\Acer\AppData\Local\Temp\Corona Labs\Win32 Build a13472\obj…\Plugins\PaxHeader\plugin_reviewPopUp.lua

In my build.settings file I’ve this:

["plugin.reviewPopUp"] = {
publisherId = "tech.scotth",
marketplaceId = "3u65hy",
supportedPlatforms = { iphone=true }
},

So, why is Solar2D trying to compile the reviewPopup plugin if I’ve excluded it from the win32 build?

try to omit this line

supportedPlatforms = { iphone=true }

Thank you @kakula … I tried it but I got the same issue

What happens if you explicitly state win32 is non-supported:

supportedPlatforms = { iphone=true, win32=false}

It shouldn’t really be necessary, but might work.

Thanks, but I already tried that and it didn’t work either. It seems this is an issue in simulator.