I have followed a tutorial on dragging a DisplayObject around the screen where the x,y are recorded at the start of the drag and once “ended” or “cancelled” the object was returned to the start.
It resulted in quick drags or flicks letting the object stay somewhere else. I adapted it so it recorded the original position upon creation but it still seems to be possible to flick an object to another position without “ended” or “cancelled” being fired.
Is there a solution? [import]uid: 163144 topic_id: 28893 reply_id: 328893[/import]