Fast reliable multiplayer service.

Hey I’m making a fighting game called Super Smash Clash.

twitter: https://twitter.com/SmashClash

forum dicussion: http://smashboards.com/threads/smash-clash-the-mobile-multiplayer-platformer-fighting-game.334956/

blog: impactgamesstudio.blogspot.com

I need something simple to use that doesn’t require me setting up my own servers such as Photon Cloud. The problem is, I’ve used Photon Cloud and one other service and both take about 0.25 seconds from the time I send a message to the time the other device receives it.

Any advice?

There should be a sample in the SampleCode for using Pubnub.  I think they specialize in low latency messaging for live games.

Rob

Thank you I’ll take a look at it.

There should be a sample in the SampleCode for using Pubnub.  I think they specialize in low latency messaging for live games.

Rob

Thank you I’ll take a look at it.