Fast scene changes pushes all enterScene events to the last called scene

There is a bug in storyboard caused by very fast scene changes.

For Example you are in “scene1”. The storyboard.reloadScene() doesn’t work for me, so I have to do sth. like this:

Step1: storyboard.gotoScene(“scene2”)
Step2: storyboard.purgeScene(“scene1”)
Step3: storyboard.gotoScene(“scene1”)
Step4: storyboard.purgeScene(“scene2”)

This works almost fine, but there is a problem with the enterScene events.
So I get the enterScene event, which is generated in step1 for the second gotoScene (step3).
-> So I get two enterScene events for scene1 instead of one event for scene2 and one event for scene1.

(tested with daily 931) [import]uid: 121076 topic_id: 31846 reply_id: 331846[/import]

storyboard.reloadScene doesn’t generate a createScene event. Incase that is what you meant by it not working?

Please read this:
http://www.coronalabs.com/products/corona-sdk/rules-for-issue-submission/

After please submit a test case here (with as much info as possible):
http://developer.coronalabs.com/content/bug-submission

Thanks! [import]uid: 84637 topic_id: 31846 reply_id: 127127[/import]

storyboard.reloadScene doesn’t generate a createScene event. Incase that is what you meant by it not working?

Please read this:
http://www.coronalabs.com/products/corona-sdk/rules-for-issue-submission/

After please submit a test case here (with as much info as possible):
http://developer.coronalabs.com/content/bug-submission

Thanks! [import]uid: 84637 topic_id: 31846 reply_id: 127127[/import]