I’m considering a free version of my game that will allow the player to upgrade their ship from the initial one, to the other two. Currently in the paid ($0.99) version of the game, you get the new ships after so many levels of play. The game has 3 total ships for the player, a 1 blaster, a 2 blaster and a 3 blaster version.
You really can’t get much past level 4 or 5 with the single blaster ship. So it seems to me that I could offer a free version that doesn’t automatically upgrade the ships but lets you buy each ship upgrade.
I’ve not gone through any of the setup because I don’t want to necessarily add inApp purchases to existing game in iTunes Connect yet. It looks like I can have a list of items, so I could do the 2 blaster ship at $.99 and the 3 blaster ship for $1.99.
But what if they buy the first ship? I’d only want to charge $0.99 for the 2nd level upgrade.
What is the best way of doing this?
[import]uid: 19626 topic_id: 10577 reply_id: 310577[/import]