File not included during build process...

OK this is a weird one. I have my game running fine in simulator and was working fine on a device. I created a new camera module today, however it appears that this file is not being included during the build - it’s not listed in the terminal window and when I unpack the iOS app there is no camera file!?!

Bizarre. I changed the name of the file from “camera” to “cameraMod” - just in case there was any conflict confusion, but still no file! Does anybody know whether there’s an upper limit on the number of files/modules or perhaps offer any other solution.

As with every other module (many, many) I’ve required it in the correct manner:

local camera = require(“cameraMod”)

I’m pretty stumped at the moment, so any help would be appreciated…

Many thanks, [import]uid: 33275 topic_id: 28997 reply_id: 328997[/import]

Scratch this - just built again, no changes and now it works - like I said before, bizarre.

-edit
Something even more bizarre - the file still isn’t in the app package when I click show package content, and yet the game now works, I can’t understand this… [import]uid: 33275 topic_id: 28997 reply_id: 116731[/import]