OK this is a weird one. I have my game running fine in simulator and was working fine on a device. I created a new camera module today, however it appears that this file is not being included during the build - it’s not listed in the terminal window and when I unpack the iOS app there is no camera file!?!
Bizarre. I changed the name of the file from “camera” to “cameraMod” - just in case there was any conflict confusion, but still no file! Does anybody know whether there’s an upper limit on the number of files/modules or perhaps offer any other solution.
As with every other module (many, many) I’ve required it in the correct manner:
local camera = require(“cameraMod”)
I’m pretty stumped at the moment, so any help would be appreciated…
Many thanks, [import]uid: 33275 topic_id: 28997 reply_id: 328997[/import]