Is there any rule or chapter like “By the book way” on how to organize files and stuff in a gaming project.
I can see in some samples that the main.lua file is super light and then you use a file structure like…
-
Main.lua
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Splashscreen.lua
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Mainmenu.lua
3.1 Play.lua
3.2 Settings.lua
3.3 Highscores.lua
3.4 openfeint & game center -
Box1.lua
4.1 b2level1.lua
4.2 b2level2.lua -
Box2.lua
5.1 b2level1.lua
5.2 b2level1.lua
and so on… so is it recommended by the guys & girls at Ansca to use that kind of structure instead of creating a main.lua that holds a lot?
Some guidelines regarding file structures in a gaming project would be great. Would love to see the file structure from Bubble Ball. [import]uid: 22737 topic_id: 6090 reply_id: 306090[/import]