filtering sprite borders

I have a little problem with my spriteSheet. It seems that the card is making a Bilinear Filtering at the corners of my sprite. I copy the same sprite 10 times to make a ray, and i can see a line between each sprite.
I have checked the width, and everything is ok. I know about 3D, so this is a typical issue when you work with sprites. You must change to PointFilter, not LinearFilter to solve this problems…

Do you know how to solver this problem?

Thanks a lot!!! [import]uid: 63293 topic_id: 18558 reply_id: 318558[/import]