Finding png-files locally...

Right now, you can import tilesets in Tiled from all different directories, but things get confusing if those files are not in the project’s directory - specially when you move dirs and such or load it on the device.

You’ll get a “WARNING: Failed to find image(…/TileSets/sqwormyTS/buttons-ts-128.png)”

I don’t believe that warning comes from Lime, but maybe the sprite-lib.

To make it all work seamlessly, I think the only workable solution is to put all the files you have in a single directory and work from that both with Tiled and Corona…

But maybe Lime could help a little by checking whether a graphics file was found, and if not, try again in the project’s resource directory…

-FS.
[import]uid: 8093 topic_id: 7068 reply_id: 307068[/import]

Good catch there Frank, I’ll see if there is anything I can do in Lime for that. [import]uid: 5833 topic_id: 7068 reply_id: 24889[/import]