Pardon me for the noob question but . . .
We are planning to use a single wide panoramic background for a game which is divided into 2 sections. We use an offset value to add/subtract the background.y property on our arrow button event.
The problem is that objects (ie. trees) from the first section keep appearing even when we adjust to the second section of our background.
How do you prevent this? Is there a better implementation that we are not aware of?
Thanks for your help! [import]uid: 179529 topic_id: 31540 reply_id: 331540[/import]
