[FIXED] Enterprise Linker Error XCode 5.1

Following the tutorial to get the basics for using a plugin, I try to add a framework to the plugin and try to access it. I am able to build just the plugin. When I try to run the application, I get the following error,

duplicate symbol _validate in:

     /Application/CoronaEnterprise/App/ios/Framework/OpenEars.framework/OpenEars(OpenEars)

     /Application/Coronaenterprise/App/ios/CoronaEnterprise/Corona/ios/lib/libplayer.a(b2Settings.o)

ld: 1 duplicate symbol for architecture i386

clang: error: linker command failure with exit code 1 (use -v to see invocation)

My app name is “App” (not really but for this it is) and the frame work is called OpenEars. I have tried googling and following what was said there for 5 hours to no avail. I need some assistance as to how to fix this error. 

Did you manage to resolve this?

No I have not.

Strangely it works fine in the trial version of Enterprise.  The issue arises only after I signed up for enterprise and downloaded the daily builds.

I guess this will need the Corona Team to step in?

Thanks for reporting this problem. This will be fixed in the next daily build (#2322), which we’ll post later today.

That problem was fixed. But now there is an error that just came up for trying to require network. In my main.lua (only lua file) is empty and I still get the error. This is the error that I get,

Runtime error module ‘network’ not found:resource (network.lu) does not exist in archive

    no field package:preload[‘network’]

The “network not found” problem should be fixed in the latest daily build. Please let us know if you’re having any further problems.

Did you manage to resolve this?

No I have not.

Strangely it works fine in the trial version of Enterprise.  The issue arises only after I signed up for enterprise and downloaded the daily builds.

I guess this will need the Corona Team to step in?

Thanks for reporting this problem. This will be fixed in the next daily build (#2322), which we’ll post later today.

That problem was fixed. But now there is an error that just came up for trying to require network. In my main.lua (only lua file) is empty and I still get the error. This is the error that I get,

Runtime error module ‘network’ not found:resource (network.lu) does not exist in archive

    no field package:preload[‘network’]

The “network not found” problem should be fixed in the latest daily build. Please let us know if you’re having any further problems.

Hi mag10a,

Would you be willing to share your OpenEars-Lua wrapper source with me? I’ve only successfully implemented it using another IDE that uses C#. If not, could you please at least point me to the plugin incorporation tutorial page you mentioned in your post?

I found this page, but it’s not really a step by step tutorial:
http://docs.coronalabs.com/daily/native/plugin/index.html

Thank you!

Hi mag10a,

Would you be willing to share your OpenEars-Lua wrapper source with me? I’ve only successfully implemented it using another IDE that uses C#. If not, could you please at least point me to the plugin incorporation tutorial page you mentioned in your post?

I found this page, but it’s not really a step by step tutorial:
http://docs.coronalabs.com/daily/native/plugin/index.html

Thank you!