[FIXED] media.show and display.capture bugs

I was hoping to have a quick wallpaper generator app ready for iOS7 launch or as close as possible.  I’m having many obsticles at the moment, I think I may have been too optimistic.

My issues:

gaussianblur effect crashes as I mentioned in other thread. Arguably the most important iOS7 effect :slight_smile:

media.show( media.PhotoLibrary, onComplete ) will crash device (but not simulator)

display.capture(someImageObject, true) will capture a garballed image on simulator and only a white square on device.

I tested the app in a daily without filters and was working fine, so I’m pretty confident these are DP2 issues.

Yes, we are working on a fix for display.capture.

FYI daily 103, the display.capture is upside down. Both simulator and iOS.

After capture on iOS I just get a black screen, I can see touch events are triggered in the log though, but can’t see anything.

Okay, I’m fwd’ing to engineer who implemented this

Yes, we are working on a fix for display.capture.

FYI daily 103, the display.capture is upside down. Both simulator and iOS.

After capture on iOS I just get a black screen, I can see touch events are triggered in the log though, but can’t see anything.

Okay, I’m fwd’ing to engineer who implemented this

The behavior of display.capture() should be correct in the next Graphics 2.0 daily build. Please let us know if you have any further problems. Thanks!

The behavior of display.capture() should be correct in the next Graphics 2.0 daily build. Please let us know if you have any further problems. Thanks!