Hello,
I am trying to create a dynamic physics body that does not move when objects collide with it. I have tried adding density to the object, locking the rotation, and adding friction. However, the object still moves when the user initiates a powerful enough collision. The reason I need the body type to be dynamic is that both kinematic and dynamic bodies collide with this object and I don’t believe static bodies recognize kinematic collisions.Any help on this would be greatly appreciated.
Thanks. [import]uid: 47722 topic_id: 28402 reply_id: 328402[/import]