I’m fairly new to Corona, and I apologize if this has been answered somewhere before, but I’m having some trouble. I’m creating a platformer but I’m having an issue with the physics of the player. I want the sprite to not be able to rotate, even if it’s being affected by a collision or gravity. I tried adding in hero.isFixedRotation = true but it didn’t seem to change anything. Is there some other trick to use because of gravity?
Thanks [import]uid: 212518 topic_id: 35679 reply_id: 335679[/import]