system.getInfo("maxTextureSize")
Seems that this function now returns nil. Is it correct?
How can i get maxTextureSize on device?
system.getInfo("maxTextureSize")
Seems that this function now returns nil. Is it correct?
How can i get maxTextureSize on device?
It’s a known issue, and on their to-do list :-)
Thanks! :lol:
Works on Android (Galaxy S3) and Windows in build 2013.1202 for me
Hi @piotrz55, Graphics 2.0 is a separate build tree from the daily build tree, and there are features and bugs that are still being worked out. In this case, I’m assuming it’s not working in the graphics 2.0 daily build, not the normal daily build or the public build.
We have pushed a change to build 2035 to add support back in for maxTextureSize
It’s a known issue, and on their to-do list :-)
Thanks! :lol:
Works on Android (Galaxy S3) and Windows in build 2013.1202 for me
Hi @piotrz55, Graphics 2.0 is a separate build tree from the daily build tree, and there are features and bugs that are still being worked out. In this case, I’m assuming it’s not working in the graphics 2.0 daily build, not the normal daily build or the public build.
any chance of getting system.getInfo( “textureMemoryUsed” ) back in?
+1
We have pushed a change to build 2035 to add support back in for maxTextureSize
any chance of getting system.getInfo( “textureMemoryUsed” ) back in?
+1