We’re currently printing out 5 newTexts to get a border around text. This works, but we need more features for our game:
* Stroke (can be simulated)
* Gradient (Works)
* Multiline text (Works)
* The ability to have multiple colors in one text object. (We want to highlight certain words)
* Teletype ticker effects.
* The ability to add icons inline with the text.
I am aware of textcandy, but textcandy does not support chinese character sets, nor the ability to have multiple colors in a single label.
I __could__ emulate the colors by drawing twice (that’s 10 draw calls), if I would know where to place text… But it all seems clunky.
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