Hi,
is it possible to draw a subrect of any texture to a quad using the Game Edition?
I.e. a kind of sprite but not with a regular tiled sheets of frames with equal sizes - simply because that’s most of the time a waste of runtime/texture memory and switching textures has an impact on performance too - so it’s more efficient to pack as much sprites no a single texture page as possible.
Regards,
Michael [import]uid: 88 topic_id: 1369 reply_id: 301369[/import]