Flurry analytics

I’m implementing analytics in my game for the first time, and like many things with Corona I’m really pleased at how easy it is. I’ve done the basics steps (add plugin, configure build changes, initialize with my Flurry product key, etc.). But how do I test it?

I started using my game with analytics yesterday but I’m not seeing any data show up in the flurry dashboard at all. I expected a delay for data to come in, but not 24+ hours.

Also, is there any documentation anywhere on how to create custom charts and such in Flurry? Their own website seems devoid of documentation, should I just start logging custom events and then try to configure the charts after the fact in the Flurry dashboard?

Lastly, can I use Flurry to report crashes? I would love to be able to report crashes with the exact Corona/Lua error and even better if I could include a custom string like my Print log.

Try GameAnalytics instead. It has built in error reporting features, it works in the simulator and you can see real time event in the dashboard.

Thanks for the tip. I just looked up the GameAnalytics plugin and it definitely looks more full-featured.

Have you had pretty positive experiences using GameAnalytics?

Try GameAnalytics instead. It has built in error reporting features, it works in the simulator and you can see real time event in the dashboard.

Thanks for the tip. I just looked up the GameAnalytics plugin and it definitely looks more full-featured.

Have you had pretty positive experiences using GameAnalytics?