I am currently working on switching over to using Flurry for my analytics data. I have done all of the setup work on their site and then included the necessary info in my build.settings file.
I am tracking events with the system and I can see that that information is coming through (events for different levels in my game appear in Flurry’s dashboard when no events had been listed prior to play, so I know that events are being logged).
What I don’t seem to be tracking is individual user information, which is just as if not more important to me. After running the game on my device, I don’t see any change in the number of new users or sessions.
Wouldn’t there be a change in these metrics as I play the game as there were in the old Analytics dashboard that was built into Corona? Is there something that I am missing? Does it not track this information in an Ad Hoc build?
Any insight is appreciated.
Thanks!