Flurry not logging users

I am currently working on switching over to using Flurry for my analytics data.  I have done all of the setup work on their site and then included the necessary info in my build.settings file.

I am tracking events with the system and I can see that that information is coming through (events for different levels in my game appear in Flurry’s dashboard when no events had been listed prior to play, so I know that events are being logged).

What I don’t seem to be tracking is individual user information, which is just as if not more important to me.  After running the game on my device, I don’t see any change in the number of new users or sessions.

Wouldn’t there be a change in these metrics as I play the game as there were in the old Analytics dashboard that was built into Corona?  Is there something that I am missing?  Does it not track this information in an Ad Hoc build?

Any insight is appreciated.

Thanks!

So, I logged into Flurry today and the information is now there.  It looks like it takes a while for the data to propagate through the system.  That’s a relief. 

So, I logged into Flurry today and the information is now there.  It looks like it takes a while for the data to propagate through the system.  That’s a relief.