Flurry Plugin Error (Corona Pro)

Hi Guys,

i’m trying to build a project for iOS but it doesn’t work because apparently it can’t get the flurry plugin. (For Android it works)

I get following error message:

A device build error occurred on the server. 

BuildID: 527ad5ffd3c21 

Error: Get plugin failed. 

Publisher: com.coronalabs 

Plugin: CoronaProvider.analytics.flurry

These are my build.settings (which worked fine ever since):

    plugins =     {                 ["CoronaProvider.analytics.flurry"] =          {              publisherId = "com.coronalabs",         },     },  

I had an issue after changing my email on the account while still being authorised. Maybe that is causing the error?

Any help is highly appreciated!

Best,

jan

Sorry, can somebody of the Corona Staff please check this?

I wanted to submit my app to Apple this week but now i can’t because of this error…

Thanks!! 

I just tried building the flurry sample code with the latest daily build and everything worked.  Can you try building the flurry sample?  Thanks.

Ok, i’ve removed the plugin from the build.settings and now it works.

Thanks dchan!

EDIT: had to put it back in for Android so i’ve updated my build.settings to this 

    plugins =     {         ["CoronaProvider.analytics.flurry"] =          {              publisherId = "com.coronalabs",             supportedPlatforms = { android = true },         },     },

Sorry, can somebody of the Corona Staff please check this?

I wanted to submit my app to Apple this week but now i can’t because of this error…

Thanks!! 

I just tried building the flurry sample code with the latest daily build and everything worked.  Can you try building the flurry sample?  Thanks.

Ok, i’ve removed the plugin from the build.settings and now it works.

Thanks dchan!

EDIT: had to put it back in for Android so i’ve updated my build.settings to this 

    plugins =     {         ["CoronaProvider.analytics.flurry"] =          {              publisherId = "com.coronalabs",             supportedPlatforms = { android = true },         },     },