which is faster for Corona?
create an array of the tile pieces that animate and execute a for loop in a single function
or
attach an enterFrame listener to the tiles that animate
I am developing a test game that utilizes isometric, animated tiles. Only a handful of the tiles cycle graphics at a recurring frequency. Think water in a pond cycling. the matrix of images is, say 20 tiles by 20 tiles. 20 of the tiles animate.