Hi Tom,
I’m used to filing bug reports for Coronalabs SDK, already did a few (and with my other dev account at the second company, too).
But how should I do this? I don’t have any of these devices I get the reports from the customers where Coronalabs app just crash on startup.
But take for example the Motorola MB 865:
* I got reports from Google Play customers about a crash on startup - so I excluded it on Google Play
* my game was rejected by Amazon for the Android appstore, because they tested it on a Motorola MB 865 and it crashed on startup. The Kindle version is fine, and the compiled for Android version worked on almost all Android devices, too. But not on the Motorola. When I uploaded the next update they didn’t test on the Motorola, so the game is live now on Amazon. But as soon as someone with a Motorola MB865 donwloads it I will get a bad rating - because on Amazon Android appstore devs cannot exclude certain devices, this is much better on Google Play
And there’s nothing bad my game does on startup, the game runs fine across almost all devices, e.g. the Samsung devices (there’s only the problem that you have to exclude the ARMv6 devices manually when you upload the binary the FIRST TIME, you cannot change this later!), NOOK devices, all iOS devices…
I think the worst thing that I’m doing is using flurry analytics, this seems a bit unstable.
So no, I cannot buy these devices and compile testcases. That’s the reason for using a multi platform dev system like the Coronalabs SDK or Adobe AIR for mobile - this should be done by the companies providing the SDKs.
My game “Freeze!” for example (out now on all major App Stores, iTunes, Amazon, NOOK, Google Play, Samsung) has now about 15.000 Downloads on Google Play in the first few days (freemium) and has already more than 400 ratings with an average of 4.5 / 5. But the ratings would be even better if there would be these “*” ratings for devices where the game crashes on startup.
But hey - on the other hand it works on about 95% of all devices, so this is great, too! 
Best,
Andreas
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