I have a game that works in portrait mode normally but I want to have an little intro “cut scene” that will be some graphics and an audio file to simulate a little movie.
When the cut scene is playing I want to force the screen orientation to landscape then when the main menu is invoked to force it back to portrait.
I don’t see any obvious way to cause this forced orientation change.
I have looked at the forums and there are a few references to this problem but no solutions.
I am using the director class if that makes any difference.
Is this possible?
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