Forced orientation portrait to landscape and back

I have a game that works in portrait mode normally but I want to have an little intro “cut scene” that will be some graphics and an audio file to simulate a little movie.

When the cut scene is playing I want to force the screen orientation to landscape then when the main menu is invoked to force it back to portrait.

I don’t see any obvious way to cause this forced orientation change.

I have looked at the forums and there are a few references to this problem but no solutions.

I am using the director class if that makes any difference.

Is this possible?
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If it’s just graphics and sound, why not create your graphics in landscape orientation, and then rotate the image 90 degrees clockwise so it’s “technically” in portrait orientation, but to us humans the image is actually in landscape (causing your user to have to rotate to view it properly).

Sounds like that would be your best approach. [import]uid: 7849 topic_id: 7487 reply_id: 26541[/import]

A duh moment indeed. How simple.

Thanks Jonathan.

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