I’m trying to increase the speed of animation by changing the parameter
“time”. First was to 8 fps in one second (1000 ms).
sprite.add (spriteSet1, “Road”, 1, 8, 1000, 0)
Then I took him to 8 fps in half a second (500 ms). So 16 fps.
sprite.add (spriteSet1, “Road”, 1, 8, 500, 0)
No noticeable difference. Would be encouraged at twice the speed. Which is what I’m doing wrong?